First Person Pursuit Game

Double Trouble

In Double Trouble, you play as one of the Weasley brothers, chased by Hogwarts guards after being caught turning everything upside down. The objective is to score as many points as possible by creating chaos, while avoiding an increasingly large number of guards.

Technical Skills :

I developed a crafting system that allows the player to combine items to create new ones.

I implemented two spells inspired by Harry Potter, with the ability to repel things or to attract them.

I created multiple interactive object effects like a disco ball or a flashbang.

I introduced specific enemy behaviors depending on which objects the player uses.

Challenges Faced :

A major challenge was using C# in Unity for the first time in a real project.

Another challenge was designing a first inventory prototype, a first for me.

My role :

My role in the project was to design all the technical functionality, movements, item combinations, crafting, spells and character movements.

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